Maya formula for a sound spectrum
Basically recreate the sound specturm formula in this paper: http://www.cs.columbia.edu/cg/lego/acoustic-voxels-siggraph-2016-li-et-al.pdf I have already designed a sample filter (.obj) which can be imported into Maya. I want to know what the sound spectrum looks like after i feed some sound (a physical tap at the open end) into the filter. The …